Fixes: March 1, 2022

Here you will find a list of hotfixes that address all kinds of issues related to World of Warcraft: Shadowlands, Burning Crusade Classic and WoW Classic. Some of the hotfixes below take effect the moment they were implemented, while others may require a scheduled realm restart to apply. Please remember that certain issues can’t be resolved without a client-side update. This list will be updated in order to apply additional hotfixes.


By 2022, March 1, 2022.


  • Druid
    • Balance
      • Fixed an issue where the first smallest set effect would not activate the 2 piece Celestial Pillar if triggered too fast.
  • Monk
    • Mistweaver
      • Reverted, a change in Eternity’s End to Fallen Order’s (Venthyr Ability), The Crane gets rid of enveloping a miss so much as it is thrown to death, in order to change a throne and cause the change in ability to turn the frightener into a playgame.
        • Developers notes: In 9.1, it was identified that the Crane Adept guardians summoned by the ability Fallen Order to cast an additional Enveloping Mist would be able to make play without touching a certain amount of Haste. We generally try to avoid the Haste Breakpoints that allow big jumps in power with certain amounts of time. In 9.1.5 we shared that we wanted to solve this problem in the favor of the players, by ensuring that the Adepts always cast a biliary mist at once every summon. However, as soon as we made it on our table, we opted to decline this change because of the balance of things. For 9.2, we made a change early in development that restricted our defaultes in the order of Fallen to one a single enveloping-bagt. We revert that change over hotfix so that Fallen Order will have the same functionality as the 9.1.5 rule. In future, we’ll check on Fallen Orders tuning, but maybe we’ll be able to adjust. However, we don’t want to change this ability so much before season 3 starts.
  • Shaman
    • Restoration
      • The bonus damage caused by the kayrian Runecarving Power (VVIV) is reduced by 35 %.
  • Warlock
    • Affliction
      • Fixed a problem where Malefic Rapture consumed a Soul Shard, even though it had Calamitous Crescendo (2-piece Set Effect).
  • Warrior
    • Protection
      • The damage of all abilities has increased by 6%.

Creatures and NPCs are common.

  • Ancient Translocators for the Sempers of the First and the Antecedent Islands are now going on the Zereth Mortis zone map.
  • Antros’ Dark Deterrence isn’t deteriorating following the encounter.
  • Mounts are now deactivated out of place in the centre of the city.
  • Fixed an issue where the vines to start the Gluttonous Overgrowth encounter wouldn’t respawn.
  • As players engage in combat, the health of the Engulfers now reaches the height of combat.

The first one, in a unique sense.

  • The encyclopher talent of the Soviet Union is now squeaking while being studied on a unique and alternate character.

Dungeons and Raids: a battle.

  • Sepulchers of the first nations who were not able to come
    • Volatile Sentries can now correctly detect hidden and invisible players.
    • Vigilant Guardian
      • The Volatile Materium is now activated faster after all of the currently activated Volatile Materium have been defeated.
      • Pre-Fabricated Sentries now activate faster so that one can keep two Pre-Fabricated Sentries active.
    • Artificer Xymox
      • The Vision of the Genesis Rings is better off achieving the observance.
      • Reduish the damage of Sparknova with an enviable 30 percent on all a single-time scale exception.
      • Artificer Xy’mox currently uses abilities at a somewhat less frantic pace while reducing its health by 30 percent.
    • Prototype Pantheon
      • Fixed a problem where players couldn’t loot The Absolution Prototype after the game.
    • Halondrus the Reclaimer.
      • The reduction in damage absorption provided by Reclaim by 20% from normal and heroine difficulties.
      • Reduced amount of damage Reclaim gains periodically to 25% of the initial cost of normal and heroic difficulties (was 50%).
      • Reduced the base speed of Ephemeral Motes by 20 percent on Heroic difficulty.
    • Anduin Wrynn
      • The healing absorbs from Anduin’s Befouled Barrier has increased to the highest level of difficulty in Normality and to the highest level of difficulty in Heroic.
  • Plaguefall
    • It had an issue that caused Ickor Bileflesh’s Ghost Step to spawn Margrave Stradama early.
  • Mythic+
    • Mythic+ rating colors have improved rating requirements due to the addition of two Tazavesh dungeons. Uncommon, Rare, Epic, and Legendary are now taking up 25% better overall than they did before.
    • Abolition or dungeon boss encounter is no longer affected.
      • Developer note: Bringing more enemies into an boss fight is a common tactic at higher key levels; the current interaction between Bolstering and bosses is only a means of avoiding players using this tactic. We talked about the interaction. It isn’t necessary to achieve the goals of a affix, therefore we’re making adjustments with the hope that we’ll take more time in the Bolstering weeks.
    • “Heah”. So’leah’s Gambit.
      • Timecap’n Hooktail
        • An issue where Corsair Brute could trigger affixes.
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These items can be bought with pride.

  • The Dominance Key will no longer roll after you close the Dominance Cache in the Endless Sands area of Zereth Mortis.
  • Many uncommon (green) – objects in the Zereth Mortis will now go backwards instead of backwards.
  • Fixed a problem which could cause Bell of the Endless Feast to escarp much faster than intended.
  • Fixed an issue which allowed the Cache of Sepulcher Treasures to drop the hand weapon, the Order’s Deliverance.
    • The Timewalking cache is intended to protect the tyre from the first eight Sepulchers encounters. However, the raid will be updated again to include all Sepulcher bosses taking care of the loot.
      Although it was unconvinced, that weapon should be available to anyone this week, we don’t believe it’s presence at a regular level of the Raids deny competitive fairness. Thus, we’ll not be pulling out the lone characters who got it.

Player is the opposite of player.

  • Brawls
    • Fixed an issue that caused Warsong Scramble to appear twice on the calendar in the normal rotation.
    • What Different weekly brawl quest isn’t complete anymore as one participates in Solo Shuffle.


  • The fav-wide quest of Irresistible Goop returns to the player when they return to the quest area for Feed the Annelids.
  • The damage done by Generated Shapesmith and Generated Oracle in the quest Step Into the Ring has been reduced.

WoW Classic and Season of Mastery.

  • Fixed an issue causing the Outhouse in the Loosed Away quest to not be interacted until the server reset.

February 28, 2022.

The first two would have had their first thoughts.

  • The Toccatian and Glissandian Puzzles, in which many players can’t see pet animals anymore, aren’t visible to other players.
  • It’s no longer an error. You could tell with some enemies that the other character is a stud of it.

Creatures and NPCs are the mainstay of the species.

  • The Anima Reservoir in Haven has a permanent icon on the minimap.

Items and rewards: gifts and rewards.

  • Fixed an issue where players only had the chance to loot the Deepstar Polyp from Hirukon once a day, even if they successfully completed the puzzle and returned to defeat Hirukon that day.
  • The Coilclutch Vine for the Deepstar Polyp Puzzle is now visible in all phases.
  • Zereth Mortis’ aurelid mounts will now rightfully move at a ground mount speed suited to your Riding skill when used in areas where flying is prohibited.
  • The Hearty Dragon Plume and Fiery Brimstone toys should be working in the outdoor zones Zereth Mortis, the Maw and all other Shadowlands, all of which are covered in the earth.
  • The Cypher-Etched Torque and Cypher-Etched Lavaliere now correctly lie on pickup.


  • Fixed a problem where, in the quest “To Silence the Bonespeakers”, enemies could sometimes be higher levels than expected.

May 25 2022 in a row.


  • Druid
    • Fixed a problem where Ravenous Frenzy (Venthyr Ability) wasn’t always correct in adding stacks.
  • Warrior
    • Arms
      • Fixed an issue with Warbreaker (Talent) not always properly applied the Colossus Smash effect to enemies.

Creatures and plants, these animals are not covered.

  • Fixed an issue where Gluttonous Overgrowths Leaf Storm increased players’ movement speed instead of reducing it.

Money, but money, and your loyalty.

  • The Divine Bell of the instructor, now always shows its mastery for one minute.
    • Developers note: This fixes an issue with this trinket extending its duration to new versions.
  • The weekly maintenance plan for next week’s time in each region will change from time to time.
    • Soulletting Ruby affirmed its critical strike rating by 15 %.
      • Devs note: the thalial of Putrefaction, Soulletting Ruby and Blood-Spattered Scale were part of a trifectra of dungeon trinkets that were overbudgeted enough that each new tier of item level scaling ensured they would be among the best, if not the best, trinkets in the class that used them without question. We will not sacrifice their viability, but let’s talk more room to situational competitors, and try playing with others if they can.
    • Bladedancer’s Armor Kit increased the cost of armor and damage by 25.
      • While Bladedancer’s Armor Kit was lacking in defensive value, even in situations where you would expect it to be good, we’re making it harder for our guests to get into the place where you’d consider them depending on your situation and class.
    • Pulse Stoneheart armor, health regeneration, and self-slow duration reduced to 6 seconds (12 seconds).
    • Using the Stoneheart armor increased by 35%, and health regeneration lowered slightly per-tick, but now ticks On-Use for a total of seven (was 6) years.
      • Developers note – Pulsating Stoneheart was difficult to adjust against the small downside of snaring it for a long time, so we’ve compressed the effect to minimise the downside and make it much more powerful in situations where you need it.
    • Fixed an issue where the Haste granted by First Class healing distributer was rescaling incorrectly with item level.
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  • With the weekly maintenance scheduled next week in each region, the 3-day quest “Patterns Within Patterns” will become a Weekly Quest, and it’s final time and reward increase, so that the same pace of progression is achieved.
    • Developers note that a full week’s duration, combined with an increased amount of Cosmic Flux and other rewards, would better suit this quest. We hope that this change reduces the anxiety some players had over multiple times a week.
  • The problem caused the Cache of Creation world quests to fail after opening the cache.
  • In the Battle for Highmountain scenario, killing Fel Champion Gargath shouldn’t block any progress.

21 oct.


  • Tales of the Exile will track credit more reliably. Characters who have completed portions of this achievement and didn’t get credit will be awarded credits on those portions upon their next login.
  • Fixed the issue that caused the victory of the Soloist before earning the First Soloist.


  • Druid
    • Balance
      • Fixed an issue where the Ravenous Frenzy (Venthyr Ability) gave an additional stack for simultaneous casts (i.e. Stampeding Roar giving a stack for both the cast and the form change).
      • Fixed an issue where Kindred Affinity (Kyrian Ability) put on your partner a huge stat increase when Empowered.
  • Hunter
    • The bleed effect of The Pouch of Razor Fragments (Runecarving Power) has no effect on all targets that are affected by crowd-control effects that can break from taking damage.
  • Mage
    • Fixed an issue where Radiant Spark (Kyrian Ability) can’t be dispelled from the player.
  • Priest
    • Shadow
      • Fixed an issue where Shadowform would be cancelled in Zereth Mortis.
  • Warlock
    • Fixed a problem where allowing a seduction (Talent) action of another player to take place immediately, not even a slight surprise.

Creatures and cancers are common in our society.

  • Fixed a question where map markers for rares would continue to appear after being stolen for the day.

The first obliterations are among their heroes.

  • Fixed an issue in Fugueal Protolock that allowed players to click on previously cleared nodes, causing the Protolock to become incompletable.
  • Fixed a problem that caused the Fugueal Protolock, which was reset prematurely, for the first time in the quest.

They have Dungeons and raids.

  • Spire of Ascension: a scoff from its obstructor frightening.
    • Fixed a problem in which some player abilities caused the final group of enemies to reset.

There are many things and earn rewards.

  • With the new realms opening, participation thresholds have been updated for the Great Vault for Shadowlands season three: The Great Vault.
    • The first Battle of The Storm now requires 2 defeats for the Boss.
    • The second Raid Boss defeat requires five victories (when it was six).
    • The Third Raid Vault now requires 8 victories (after the nine).
      • Developer’s note: The thresholds for the raid will move to the structure of the Sepulcher of the First ones, especially when they try to enter the next difficulty.
    • The third Mythic+ Vault requires 8 dungeons now – 10 have you?
    • The third Vault of PvP now requires 5500 Honors earned by rated PvP (which was 6250) for the third time.
      • Developer’s note: We want them to be a little more attainable – even though we want to be ambitious – for highly-engaged players who love that type of content.
  • The problem is that players without unclaimed Great-Vault rewards can not acquire a Mythic Keystone until the next week. If you don’t receive your Mythic Keystone as expected, you can tell Ta’hsup about it in the Holding Hall in Oribos to retrieve it.
  • Fixed an issue that made a Forgotten Treasure Vault stuck in a pillar.
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Players and Players versus Players.

  • Honorable deaths in the Zereth Mortis count now as progress toward the quest “Against Overwhelming Odds.”
  • Druid
    • Restoration
      • The Tibetan Prayer System (The Tempest) now correctly prevents knockbacks caused by the Monks Ring of Peace.
  • Priest
    • Holy
      • When Spirit of the Redeemer works together with Afterlife (Talent), the Priest will now sacrifice their spirit, but not return to life.
  • Shaman
    • Enhancement
      • Sundering (Talent) hasn’t now misused the effects of Gladiator’s Resolve and won’t harm players under the effects of Gladiator’s Resolve.


  • Fixed an issue where Xy agents sometimes couldn’t become targetable during the quest: “Do you want to do this?”
  • The vicpera slaves who resisted the quest “Ready to Riot” always give credit to their liberators for the quest when freed and once again accept the help of allegiance players.

The Tower of the Damned, Torghast.

  • Adamant Vault layers 1316 now awards Anima on completion.

February 23, 2022


  • Priest
    • The problem that caused Shadow Word: Death to only do 50 bonus damage instead of 150% bonus damage while targets are sub 20% health.
  • Warlock
    • Pacts forged by your Incubus or Succubus will persist for a lifetime.
    • Fixed a problem where a glyph transformed the warlocks’ succubus, which was not known as Summon Sayaad.


  • There are no costless ways to earn income. Instead it’s harder to tense the desire to destroy the army or destroy it.

Creatures and NPCs are created and used.

  • The looking for group icon will come to play now in an attempt to end the world quest for victory for Antros.

Some items and rewards are the same as others.

  • The following repeatable treasures remark more frequently in Zereth Mortis:
    • A black-gold-chest, the one with a black-oat box, was built in a red light.
    • Mawsworn Supply crate and knife.
    • Tarachnid Eggs
    • Avian Nest
    • Discarded Automa Scrapes have been removed.
    • A treasure-hearing event is unsolved.
  • The Firim is now spawning instantly.
  • Fixed an issue which prevented the underutility of the rule of Domination tooltips from greying out in areas with their weakness.
  • Interaction with Lore Concordances is not a sign of frostbolt.


  • Annelids spawn faster for the world quest Annelid-ilation.

Torghast Tower of Damned Damned Tower.

  • Anima Powers
    • Priest
      • Power Overwhelming leaves no mana to all affected spells.
      • Power overwhelming now prompts the power of awakening and power suppression.
      • The surge of Prolonged Infusion makes power a deprivesing matter.

February 22, 2022

Articles and rewards.

  • There are two cosmetic weapons, which belong to the unique treasures of Zereth Mortis, which have been updated so they can be named Bind on Account for the players to send them to the other and unlock the cosmetic:
    • Protoflora Harvester
    • Protomineral Extractor
    • Weaver Hawster (Mawsteel greatsword) is an obscure expression of Mawsteel, where he sat on to death.
    • A permanent instrument for maintenance.


  • The burrowed Bufonid fixed the issue where an additional point of interest indicator was added on the mini map for that quest.

The hotfix notes from the previous patch can be found here.

Sources: Blizzard.

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